Maryland Brand

Trademark and Licensing

Maintaining the integrity of the University of Maryland’s marks, names, logos and symbols is essential to protecting its brand and reputation. Trademarks and Licensing, based in the Office of Marketing and Communications, works to manage, protect and promote the use of these assets by ensuring that they are used properly.

Trademark and Licensing is responsible for the use of the University of Maryland’s marks, logos, names, brands, and symbols on products and services; licensing agreements, sponsorships; and enforcement of the brand.

Prior written permission is needed from Trademark and Licensing for use of the university name or marks. This applies to student groups and organizations, alumni network that wish to make use of the University name in conjunction with their group or activities, or those groups desiring use of the university’s marks. See section below on Guidelines for Use of University Marks for more information and exemptions. Trademarks and Licensing practices are established to protect the value of the University of Maryland brand and reputation.

Contact Information

Greg Berkowitz

Director, Trademarks and Licensing

gberkow1@umd.edu


licensing@umd.edu

Vendors

Becoming a Licensed Vendor

All products bearing University of Maryland (UMD) marks must be produced by a University of Maryland licensed vendor.

Companies or individuals interested in producing products bearing a University of Maryland mark must first obtain a license through the Collegiate Licensing Company (CLC), UMD’s licensing agent. The Office of Marketing and Communications’ Trademarks and Licensing director makes all final decisions on licensing requests and artwork approvals.

For licensing applications, the CLC can take six to eight weeks to review. All applications will be evaluated based on the following key criteria:

a. Company business plan

b. Sales history

c. Previous licensing experience

d. Marketing plan

e. Product uniqueness

f. Appropriateness of product

g. Product viability/market demand

h. Current retail relationships (for prospective retail licensees only)

CLC will alert you when a decision has been made regarding your application.

Types of Licenses

UMD works with CLC to identify and cultivate new consumer product companies that can bring value to consumers through licensed merchandise. Companies seeking to produce products bearing university trademarks can pursue a license in one of three order categories:

Retail: For sale in approved retail channels and directly to consumers; this includes the University Book Center.

Internal: For university departments, schools and colleges, student organizations, sponsors and other affiliated entities for internal consumption only; it cannot provide products to retailers or directly to consumers. Examples of internal orders include but are not limited to: promotional giveaways, staff uniforms and conference gifts.

Internal Fundraiser: For university departments and schools and colleges for sale directly to consumers. This includes but is not limited to vendor-operated e-commerce stores and/or sales at events.

Types of Royalty Structures

Royalty structures are in place for each type of license.

Retail: The university has multiple retail programs with different royalty structures. If you have questions about the royalty structures for the retail license, you may contact licensing@umd.edu.

Internal: No royalties are charged on internal orders. However, for promotional giveaways, the design must be specific to the internal unit that is placing the order. If generic university logos or trademarks are being used, you must have written permission from licensing@umd.edu.

Internal Fundraiser: A 12% royalty is charged on orders for internal fundraisers. Additionally, the design must be specific to the internal unit that is hosting the fundraiser.

Crafter's Program

Thank you for your interest in producing handcrafted items bearing the trademarks of the university. The university is now participating in a program called Community Connect through our trademark licensing agent, CLC, to monitor brand standards and prevent counterfeit product.

Below is some commonly asked questions and answers to aid you with the application process:

What is Community Connect?

CLC Community Connect is an online hub that allows you to connect and communicate with our licensing department on license requests, artwork approvals and sales reports.

Who qualifies for the Community Connect program?

The program is open to individuals producing domestic handcrafted items featuring collegiate marks at home and selling/distributing to individual consumers via events or direct sales. This might include events organized by churches, schools, counties or states, as well as craft, holiday, Junior League or street festivals, gift marts or flea markets.

Is there a limit on units/sales?

No more than 500 units may be sold per year and the total sales per year cannot exceed $2,500.

How do I apply?

If you are interested in obtaining a Community Connect license, please complete the application at login.directlicensinghub.com and click “Apply for license.” As part of the process, you will be required to provide the following:

  • $200 administrative fee for the first year
  • $200 annual administration fee after the first year
  • Design of your product

Campus Groups

Types of Vendors

Campus groups can work with two types of vendors to produce products bearing university trademarks:

Internal: Can work with university departments, schools and colleges, student organizations, sponsors and other affiliated entities for internal consumption only; but cannot provide product at retail for sales by direct to consumer. Examples of internal orders include but are not limited to: promotional giveaways, staff uniforms, and conference gifts.

Internal Fundraiser: Can work with university departments and schools and colleges for sales directly to consumers. This includes but is not limited to vendor-operated e-commerce stores and/or sales at events.

Royalties

Different royalty structures apply depending on the type of vendor.

Internal: No royalties are charged on internal orders. However, for promotional giveaways, the design must be specific to the internal unit that is placing the order. If generic university logos or trademarks are being used, you must have written permission from licensing@umd.edu.

Internal Fundraiser: A 12% royalty is charged on orders for internal fundraisers. Additionally, the design must be specific to the internal unit that is hosting the fundraiser.

How to order branded products for your department:

  1. Choose a Licensed Vendor.
    1. Internal Licensed Vendors
    2. Internal Fundraiser Licensed Vendors
  2. Develop Your Design. Work with a licensed vendor to create the design for your merchandise. View our Merchandise Guidelines Page.
  3. Get Your Design Approved. Your licensed vendor should submit the artwork to Trademarks and Licensing for approval via Brand Manager 360 (licensed vendors have access to this portal). If needed, the Trademarks and Licensing Director will communicate to the licensed vendor any changes that need to be made to artwork.

Social Responsibility

The University of Maryland is committed to managing its licensing program in a socially responsible manner and is taking steps to help ensure that its licensed merchandise is not produced by companies exploiting workers or using abusive labor practices. The University of Maryland is a member of the Fair Labor Association (FLA) and the Works Rights Consortium (WRC). All licensed vendors are obligated to abide by the university’s code of conduct and are required to be FLA members.

Guidelines for Use of University Marks

A trademark or service mark is a name, design, seal, insignia, or other symbol that an entity uses to identify and distinguish itself and its goods and services from those of another entity, or to indicate to the public its authorization, sponsorship, or affiliation with the provider of goods or services.

FAQs

Frequently Asked Questions

Royalties and fees paid by commercial users are shared between the University and the Athletic Department for research, internships, scholarships, equipment, and special projects.